Call of Duty is so realistic that war reporters take real photos of it

Activision Blizzard’s special charity initiative ahead of the launch of the next chapter of the CoD war shooter series.

The technical advancements of video games are more and more surprising and this is how Call of Duty becomes, with its upcoming release Call of Duty Vanguard, a real theater of war. Thanks to the power of the new PS5 and Xbox Series X | S consoles (as well as that of the PC world, which will introduce a new anti-cheat system), the game was able to form a collaboration to celebrate its realism in an original way. True war photojournalists were able to “step foot” into the Call of Duty: Vanguard graphics engine to take in-game photos. Their working and creative process was exactly the same as when they actually found themselves in a war zone.

I fotoreporter in Call of Duty Vanguard —

Renowned war photojournalists Alex Potter and Sebastiano Tomada Piccolomini have extensive experience shooting in war zones, including numerous battles across the Middle East. For the upcoming World War II-themed Vanguard release, scheduled for release on November 5th, Alex and Sebastiano ventured into the game engine for an exclusive photo shoot held at the motion capture studios of the Activision publisher. The travels of Potter and Piccolomini were then included in a trailer, allowing fans to see the real-time experiences and reactions of these photographers with their own eyes.

“Portals similar to cameras” –

“We tested its realism by dipping Alex Potter and Sebastiano Tomada Piccolomini into the game engine through special camera-like portals, allowing them to step back in time as if they were photojournalists of that era, showing players around the world how Vanguard will really look to players around the world, ”explained Fernando Machado, Chief Marketing Officer, Activision Blizzard, to about how the collaboration took place.

The realism of the new CoD –

Call of Duty Vanguard uses various next-generation techniques to fuel its realism, including the use of photogrammetry in which places, scenes and objects are recreated in the game in unprecedented photorealistic quality. Potter and Tomada Piccolomini waited for the right moments to take their photos, as they would on the pitch. “These were all situations that I would normally have captured with my camera,” explains Alex Potter in the film, although there is no lack of lighter moments in the game. “I was struck by how kinetic and engaging it all was,” added Sebastiano Tomada Piccolomini.

The charity initiative –

Prints of the in-game photographs will be available in limited edition on www.BleeckerTrading.com and Bleecker Trading NY starting at 9:00 pm on October 21st. All proceeds will be donated to the Call of Duty Endowment. “This special partnership represents a great opportunity to continue to raise awareness and honor our veterans as we further our mission to help them find high-quality jobs,” said Dan Goldenberg, executive director of the Call of Duty Endowment. Since its inception, the Call of Duty Endowment has funded the placement of more than 90,000 veterans in high-quality jobs and aims to place 100,000 veterans in significant jobs by 2024.

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Call of Duty is so realistic that war reporters take real photos of it

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